Small herbivore · herbivore · diurnal
Goat
No written dossier has been imported for this animal yet. The contract below is authoritative until one is.
Contract
- Diet
- herbivore
- Activity
- diurnal
- Social
- herd
- Group
- 1–6
- Growth
- 0.9 h
- Overpack
- never
Home ground
Should not settle
How this life is scored
Weights are derived from what the animal is, never templated — which is why no two species on this roster score the same way.
Evolutionary state
Recomputed from every completed life on the server. This section moves on its own.
GENERATION 1 · 0 LIVES ON RECORD · 0/40 TOWARD NEXT · DIVERGENCE 0.000
Current population: indistinguishable from founding stock.
Growth
Hatch to adult is 0.9 h — 1.4 in-game days on North Point's clock, where one day is 40 real minutes. Parental dependency is not counted as growth — an animal that survived alone skipped part of its species' life, and the ontogeny term is what notices.
kid
0.34 h
0.23 h parental
adult
0.56 h
Range & ecology
Home range
Where this species concentrates on the map — from its biome affinity, not an even scatter. Ranges overlap where the biomes do.
Predation
Hunted by
Social system Sentinel Band
A small band of prey that posts a lookout while the rest feed, trading the duty around. Cooperation is minimal but real: someone is always watching, and the watch is what keeps them alive.
Roles in the group
What it creates
- A posted sentinel means the band is rarely surprised.
- Watch duty rotates — a real, if simple, cooperation.
- Some members escape by shelter, splitting a predator's options.
✦ Someone is always watching, and today it might be you.
Signature abilities
Extracted from the shipped binary. A profile may not describe a move the game does not have.
Profile clauses
- Cliff and highland prey. Opens a vertical niche nothing else reaches, and drags hunters onto dangerous ground.