NORTH POINT: PANGEA
0 M · GALLIMIMUS

Small herbivore · omnivore · diurnal

Gallimimus

When predator is within 50m, speed increases 20% but stamina drains 2x faster

150 M · CONTRACT

Contract

Diet
omnivore
Activity
diurnal
Social
flock
Group
3–10
Growth
10.0 h
Overpack
migration only

Home ground

plains

Should not settle

redwoodsswampdeep water

How this life is scored

Weights are derived from what the animal is, never templated — which is why no two species on this roster score the same way.

social 24.5%
habitat 23.5%
diet 21.3%
ontogeny 17.9%
circadian 12.8%
330 M · DRIFT

Evolutionary state

Recomputed from every completed life on the server. This section moves on its own.

GENERATION 1 · 0 LIVES ON RECORD · 0/40 TOWARD NEXT · DIVERGENCE 0.000

Current population: indistinguishable from founding stock.

speed +0.0%
hide +0.0%
bite +0.0%
stamina +0.0%
forage +0.0%
thermal +0.0%
senses +0.0%
fecundity +0.0%
540 M · ONTOGENY

Growth

Hatch to adult is 10.0 h. Parental dependency is not counted as growth — an animal that survived alone skipped part of its species' life, and the ontogeny term is what notices.

hatchling

1.5 h

1.0 h parental

juvenile

2.5 h

0.5 h parental

subadult

3.0 h

adult

3.0 h

720 M · REPERTOIRE

Signature abilities

Extracted from the shipped binary. A profile may not describe a move the game does not have.

DirectionalGallimimusKickGalliForageGallimimusKick

Profile clauses

  • A flock, not a herd: it scatters rather than defends, and scattering under threat is the correct response.
  • Open plains are the entire habitat — a Gallimimus in dense forest has given up its only advantage.
  • Has a dedicated forage verb; grazing is measurable and expected.
1400 M · REFERENCE

Reference material

Must stay within 30m of herd or receive "Anxiety" debuff (-10% speed)